Wednesday, February 17, 2010

Bioshock 2: Spliced or Diced?

The smell of the sea, the color of the corals, the Slugs with gene modifiers. Its not East Coast, it's Rapture. Bioshock 2 is here.


Bioshock 2 stars u as a Big Daddy, trying to find ur kid (Little Sister) in Rapture. New plasmids (Spells I guess), new areas and a new foe: Dr Sophia Lamb and her femme fatale, the BIG SISTER.



The game runs on guns, blood, freezing splicers (DRUG ADDICTS), then burning them, then swarming them with some kinda bee.

I didnt play the first game (Cause no Bioshock 1 on Wii) so the new control scheme is just a control scheme to me. The atmosphere is BEAUTIFUL. This game could put avatar to shame if it had blue smurf cats.




Now with an alfresco function, the game lets u see rapture from within the blue infinite itself, but moments are so short u cant really appreciate them.

Now with more moral decision which can either make u feel like a saint or just a total bastard, more gameplay elements and small stories have sprouted, they just have to grow in time 4 Bioshock 3.




WEE! MULTIPLAYER! Huh? Only 6 guys? awwww....... Mutiplayer is solid with gameplay , maps and unlockables that keep u coming back to splice up 4 more, but 6 crazy people isnt exactly a party.

Voice addicting is a double edged, it can range from blindingly sublime to just plain shit. Key examples are Dr Sophia Lamb (YAY =) ) to Father Wales (BOO =( )



Bioshock 2 is a lovely game, u really have to stop to find its fault but just seconds to fall in love with it.

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